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Wayne Manor
Originally owned by Bruce Wayne (a.k.a. Batman), it was purchased by Surprise after too many occupants lived inside the house of Professor Layton. After regenerating into Daring Dakota Do, the mansion stayed in her name until ultimately being left to Alton Sutcliff while she was off having adventures through time.

When tension built between the residents, some decided to part ways and moved to the Phantomhive Mansion. One who lives in the Phantomhive Mansion was usually considered to be enemies with all of the residents of this mansion, but this classification has faded to those whith ambiguous or negative motivation towards the manor itself.

Often the subject of attacks from a variety of villains, monsters, and people. Acts as an open home to people who need and deserve it, and features rules to keep dangerous people out of the manor proper. 

The manor was destroyed in the Cell Incident, but was rebuilt by Alton. The manor sports a sturdy interior structure of adamantium and vibranium, as well as obsidian-lined walls, which make it quite durable.

Located ten miles outside of The Town and surrounded by forests, and five miles away from Phantomhive Manor, which is to the east of it. 

List of Original OccupantsEdit

List of Areas and RoomsEdit

  • Foyer
  • Lounge
  • Infirmary
  • Kitchen
  • Gym
  • Indoor Pool
  • Basement Residential Area/Lounge
  • Residential Hall
  • Library
  • Wine Cellar
  • Batcave
  • Secret Laboratory
  • Greenhouse